Wednesday, July 25, 2012

Darksiders 2 - Story Trailer

Goblins and Ghouls, oh my!


So, this looked pretty cool. What can you possibly hate about running around as Death himself cutting demons to pieces with a gigantic scythe? For a "story" trailer, the story here was a little sparse. All I could ascertain was that the humans are extinct (presumably because God finally killed all of us for something all the Republicans are yelling about) and only Death can bring us back to life. But hey, you get to fight the devil, so story surely isn't the forefront of the game.

Needless to say, Darksiders 2 is going to be big and fun.

Saturday, July 21, 2012

Kingdom Hearts 3D: Dream Drop Distance - Launch Trailer

Four More Years! Four More Years!


I fell in love with the original Kingdom Hearts just over ten years ago. It was the perfect combination of Final Fantasy and Disney, and I was enthralled from start to finish. Looking past the awkward Square Enix signature dialogue and wonky camera, I had found my favorite game until the sequel was slated for release. Enter Kingdom Hearts 2: Where the camera stuff was (mostly) fixed, action commands became just as prominent in combat as button mashing, and Aerith still had a really strange voice. Needless to say, the prospect of a third (and I assume final) entry to the trilogy interested me just a little bit.

But then we started getting different KH games. Chain of Memories was the start of it, a full length card turn based handheld title, where not playing the game technically didn't make you miss anything with the main story line. Instead of just doing one or two filler games for extra content, Square Enix kept pumping them out. Not only are we continuing to get handheld titles that convolute and confuse the gamers to what exactly is happening in the KH saga, but we don't even have a clue on when KH3 is going to grace our consoles.

That brings us to Dream Drop Distance, the newest title coming to the Nintendo 3DS. I got a chance to play the demo at E3, and I can solidly say that I no longer have any clue what is going on in this series. Donald and Goofy don't know who you are, you bounce around with a giant elephant and mouse, and the Hunchback of Notre Dame looks really strange in 3D. Whether you decide to confuse yourself farther with Dream Drop Distance is up to you, but if you're anything like me, you're quickly becoming very skeptical about how good KH3 could possibly be at this point. And that breaks my twelve year old heart.

Tuesday, July 10, 2012

Call of Duty: Black Ops 2 - "Villain Trailer"

But then I found out I could get Nuketown...


Yes, I know we as "real" gamers are supposed to hate on COD for its same game different package formula, but hell it's just too much fun. And the story seems so out of this world that I almost feel obligated to experience it. People are actually working their tails off making this seemingly mediocre rehashing of every first person shooter we've played since 2007, and we have to respect that.

Now that the sarcastic rant is over with, we take a glimpse at the guy who is going to try and blow up everybody... this time. Our bad guy seems to have control over the United States defense system, meaning that any kind of retaliation would lead to a very unpleasant visit from Nuketown. Speaking of Nuketown, if you preorder the game, you get a remodeling of Nuketown! I think that alone makes the game worth it. Nuketown!

Monday, July 9, 2012

Sleeping Dogs: GSP Master Fighter Trailer

And boom goes the dynamite

I had the extreme fortune of playing Sleeping Dogs both at PAX East and E3 this year, and I can tell you that it's definitely a blast. Borrowing from the Arkham Asylum/Arkham City melee combat system, Sleeping Dogs focuses on chaining combos together between enemies and timing counter attacks to take down a ton of dudes without suffering a scratch. Georges St. Pierre (GSP) shows off his MMA skills simultaneously with our main character to show just how authentic the combat will be in the game itself. Square Enix is making a point to bring a realistic fighting style to the less-than-realistic combat system (let's be real, as cool as it looks, taking on more than three guys at once is not something that has a high success rate). 
This trailer is extremely effective at doing what it intends: show how real the fighting is in Sleeping Dogs. A side by side comparison with one of the best MMA strikers in the world is as real as it gets, and only gets me more excited to try out the finished version of the game. One thing that a friend pointed out to me: the trailer could be misinterpreted as showing Kinect functionality if you have never seen anything about Sleeping Dogs or GSP. I didn't see it, but apparently some people might. Still, solid trailer, solid game. 

Monday, July 2, 2012

Assassin's Creed 3: Fourth of July Trailer

'MERICA


So here's the thing about this trailer. It's really awesome in showing us what the gameplay around Connor is going to look like (gorgeous, by the way). This trailer had in game graphics of our favorite assassin-to-be interacting with the world around him, and it's a violent one. AC3 is not going to be short on action, and the spirit of Independence Day meant this trailer was meant to be chock full of explosions.

But here's the thing that comes up short for me. Maybe the E3 trailer was SO good that it spoiled me, but this Fourth of July effort simply falls flat in creating as much excitement as the E3 installment. We learned things about story then, about who the redcoats are, and a little bit of who Connor may be. But then again... maybe it's supposed to be like that.